Rogue

Rogues specializes in swift execution of their skills and are proud of their speed as well as their evasion. Rogues can only specialize in two different kinds of weapons: Bow or Dagger.

Overview
Rogues, although lacking in power, are great at using bows and evasion. By being masters of the bow, the Rogue is able to use range skills even though they are not Mage. Being able to attack faster on the battlefield makes up for their lower attack power compared to a Fighter.

A Rogues statistical build is generally comprised of some combination of Strength, Dexterity, and Vitality. The role the Rogue fills will determine what stats they should select. A primarily Strength build is good for both Dagger and Bow users, allowing the Rogue to do consistent, high end damage. Dexterity builds are the opposite side of the coin, specializing in evasion and critical hit damage; while the damage they do regularly is significantly lower, the damage they deal from frequent critical hits can spike up over that of a Strength build. While there are those who claim one way is better than the other on both sides of the argument, it is fairly clear that in the end both types of Rogues have fairly close total benefits.

Vitality is not as beneficial to a Bow user than a Dagger user. While it won't be the complete focus of an effective Rogue build, it can have a place in some instances. It is especially worth noting that a Rogue who specializes in AoE attacks can derive a lot of benefit from putting some of their points into Vitality to help reduce attacks that slip through their dodges.

Next Job
At level 20, a Rogues may choose to Ruffian with specialty melee skills, or Voyager with specialty range skills.

Armour
Light Armor is ideal for Rogue, because there are some light sets with higher Dex, Crit rate and Str, which Dex pretty important for any Rogue.

Skills
the following is a list of the upgrade to the level cap of the following skills as well as the new skills obtained from this class: