Guard

Overview
Guards are the Tier 2 class of choice for fighters who wish to follow a more defensive path. Guards are the only Tier 2 class able to learn Heavy Armor Expertise, increasing their defense even more when wearing heavy armor. These stout defenders are also the only Tier 2 fighter class capable of learning area of effect damage skills. This allows guards to round up many enemies together and deal damage to all of them at the same time. Guards tend to prefer fighting with a one-handed weapon and shield, as this allows them to take advantage of the unique shield skills only available to Guards in the second tier. This is often the path of choice for players who enjoy grouping with others, as Guards can round up enemies while their partners help take them down.

Strengths

 * Able to withstand a lot of damage with Heavy Armor Expertise passive skill
 * One-handed weapon plus shield for increased defense
 * Exclusive shield skills such as shield stun
 * Area of effect damage skill
 * Defensive buff skill

Weaknesses

 * Kills more slowly than a Warrior
 * Weak Physical Attacking Power

Next Job
At level 40, a Guard may choose to Infantryman, Swordsman, or Mercenary (Human only).

Skills
the following is a list of the upgrade to the level cap of the following skills as well as the new skills obtained from this class: